이용현 교수 사진

연세대학교컴퓨터과학과·인공지능학과신생 랩최근 탑티어 활발

로보틱스 및 피지컬 AI

이용현 교수 (Yonghyeon Lee)

탑티어 논문
14
전체 논문
20
구성원
6
연구실 소개

이 연구실은 부분적으로 관측된 장면과 가려지거나 투명한 물체의 3D 형상을 파악하고, 이를 바탕으로 맥락에 맞는 로봇 파지와 물체 탐색을 수행하는 방법을 연구합니다. 촉각 피드백을 이용한 파지 조정과 다양한 환경에 적응하는 제어도 다룹니다. 또한 운동의 제약과 작업 조건을 반영해 로봇의 움직임을 생성하고, 휴머노이드의 기구 설계를 최적화하는 방법을 연구합니다.

AI가 최신 논문을 바탕으로 생성한 연구실 소개예요

연구실 홈페이지의 소개

Our research develops general robot intelligence by integrating learning with priors from physics, geometry, and control. Topics below are organized by theme—each with an overview, demo videos, and selected publications. Grasping and placing rigid objects is fundamental, yet robust and general performance—across arbitrary objects, poses, and dynamically changing conditions—remains unsolved, especially for dexterous hands. Real-time feedback control using vision, touch, and proprioception is essential; manipulation should not be reduced to tracking a preplanned trajectory. Imitation learning alone is unlikely to generalize sufficiently. A promising direction is to combine physics-based feedback control, such as MPC, with reinforcement learning. Movement primitives encode reusable “muscle memory” for real-time motion generation, particularly when online optimization is too slow or the task is difficult to model. Examples include complex collision avoidance, athletic motions near kinodynamic limits, and manipulation of non-rigid materials such as water. A promising direction is to combine imitation learning, reinforcement learning, and model-based control. Explicit representations, such as object poses, shapes, and geometric relationships, enable intuitive and structured policy design. However, they may limit expressiveness and require difficult or fragile state-estimation pipelines. Implicit representations, such as learned neural features, can be more flexible and broadly applicable, but they often make policy design, interpretation, and generalization more challenging. Finding the right balance between explicit structure and learned representations for a given class of manipulation tasks remains a key challenge in robot perception. Policies developed in simulation inevi

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연구 분야

로보틱스 · 피지컬 AI · 물리 기반 로봇 학습 · 기하학적 머신러닝 · Robot Learning · Dexterous Manipulation · Reactive Control · Physical AI · Embodied Intelligence

연도별 논문

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