인간-AI 상호작용, 학회
UIST 논문을 낸 국내 연구실
탑티어User Interface Software and Technology. 2023년 이후 논문 24편, 연구실 13곳
이 학회에 논문을 낸 연구실
| 연구실 | 대학 | 탑티어 논문 | 전체 논문 | 구성원 | 비교 |
|---|---|---|---|---|---|
윤상호 연구실윤상호 교수 | KAIST | 29 | 57 | 26 | |
인터랙션 연구실김주호 교수모집 안내 | KAIST | 41 | 73 | 20 | |
인간 중심 컴퓨터 시스템 연구실이영기 교수모집 안내 | 서울대 | 13 | 36 | – | |
LICS · Lab for Informatics, Communications, and Systems이상현 교수모집 안내 | 고려대 | 11 | 71 | – | |
Human Centered Computing Lab(HCCL)서봉원 교수 | 서울대 | 27 | 38 | 1 | |
서승호 연구실서승호 교수모집 안내 | 고려대 | 10 | 53 | 9 | |
우운택 연구실우운택 교수 | KAIST | 28 | 79 | – | |
주재걸 연구실주재걸 교수모집 안내 | KAIST | 100 | 122 | – | |
뉴로-기계 증강지능 연구실조성호 교수 | KAIST | 8 | 21 | – | |
Hanyang Human-Centered Computing Lab한경식 교수모집 안내 | 한양대 | 20 | 33 | 15 | |
Human-centered Intelligent Systems Lab황인석 교수모집 안내 | POSTECH | 6 | 19 | – | |
Learning and Mining from Multimodal DAtaset(LAMDA) Lab오하영 교수모집 안내 | 성균관대 | 6 | 30 | 29 | |
Music and Audio Computing Lab남주한 교수 | KAIST | 24 | 43 | 22 |
최근 논문
- 3D Sketching + 2D Generative AI for Car Exterior Design
2025, LICS · Lab for Informatics, Communications, and Systems
- BloomIntent: Automating Search Evaluation with LLM-Generated Fine-Grained User Intents
2025, 인터랙션 연구실
- ChairPose: Pressure-based Chair Morphology Grounded Sitting Pose Estimation through Simulation-Assisted Training
2025, 서승호 연구실
- Chameleon: A Surface-Anchored Smartphone AR Prototype with Visually Blended Mobile Display
2025, Human-centered Intelligent Systems Lab
- CodeVoyager: An Interactive Tool for Rapid Code Comprehension through LLM-Assisted Graph Navigation
2025, Human Centered Computing Lab(HCCL)
- EmoShortcuts: Emotionally Expressive Body Augmentation for Social Mixed Reality Avatars
2025, 인간 중심 컴퓨터 시스템 연구실
- Haptic Music Feedback through Audio Decomposition
2025, Music and Audio Computing Lab
- Hey AI, Make This Vibrate! : A Demonstration of Rapid Haptic Prototyping Using a Generative Text-to-Vibration Model
2025, 윤상호 연구실
- IdeaBlocks: Expressing and Reusing Exploratory Intents for Design Exploration with Generative AI
2025, 인터랙션 연구실
- LegisFlow: Enhancing Korean Legal Research with Temporal-Aware LLM Interfaces
2025, Human Centered Computing Lab(HCCL)
- OzLand: Exploring Dynamic Generative Game Design with Multi-level Runtime Authorization
2025, 인간 중심 컴퓨터 시스템 연구실
- Pressure Movement Sensation with Rack and Pinion Based Wearable Interface
2025, 윤상호 연구실
- RealityCrafter: User-guided Editable 3D Scene Generation from a Single Image in Mixed Reality
2025, 우운택 연구실
- SHIFT: LLM-powered If-Then feedback tracker for short-form video self-regulation
2025, Learning and Mining from Multimodal DAtaset(LAMDA) Lab
- ShoeGenAI: A Creativity Support Tool Bridging Design Intention and Feasibility in Shoe Design
2025, 주재걸 연구실
- Thumb Force Estimation with Egocentric Vision
2025, 윤상호 연구실
- Collision Prevention in Diminished Reality through the Use of Peripheral Vision
2024, 윤상호 연구실
- GradualReality: Enhancing Physical Object Interaction in Virtual Reality via Interaction State-Aware Blending
2024, 인간 중심 컴퓨터 시스템 연구실
- Silent Impact: Tracking Tennis Shots from the Passive Arm
2024, 뉴로-기계 증강지능 연구실
- Cells, Generators, and Lenses: Design Framework for Object-Oriented Interaction with Large Language Models
2023, 인터랙션 연구실





















