인간-AI 상호작용, 학회
CHI 논문을 낸 국내 연구실
탑티어Human Factors in Computing Systems. 2023년 이후 논문 166편, 연구실 47곳
이 학회에 논문을 낸 연구실
| 연구실 | 대학 | 탑티어 논문 | 전체 논문 | 구성원 | 비교 |
|---|---|---|---|---|---|
Machine Learning Lab김동우 교수 | POSTECH | 54 | 66 | 33 | |
Machine Learning Lab옥정슬 교수 | POSTECH | 54 | 65 | 33 | |
MIPA Laboratory곽노준 교수 | 서울대 | 33 | 61 | 53 | |
MLCF김하영 교수신생 랩모집 안내 | 연세대 | 10 | 23 | 27 | |
Ubiquitous AI Lab. 유비쿼터스 인공지능 연구실공태식 교수신생 랩모집 안내 | UNIST | 13 | 21 | 5 | |
Users and Information Lab오혜연 교수 | KAIST | 33 | 45 | – | |
Visual intelligence어영정 교수 | 연세대 | 22 | 26 | – |
최근 논문
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2025, 휴먼-데이터 인터렉션, 휴먼-컴퓨터 인터액션 연구실
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2025, 웹 공학 및 서비스 컴퓨팅 연구실
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2024, 윤상호 연구실
- AscleAI: A LLM-based Clinical Note Management System for Enhancing Clinician Productivity
2024, 인공지능 및 빅데이터 시스템 연구실
- Automatic Histograms: Leveraging Language Models for Text Dataset Exploration
2024, 강민석 연구실
- Bimanual Interactions for Surfacing Curve Networks in VR
2024, LICS · Lab for Informatics, Communications, and Systems
- Building a Metaverse for All: Opportunities and Challenges for Future Inclusive and Accessible Virtual Environments
2024, 우운택 연구실
- Characterizing and Quantifying Expert Input Behavior in League of Legends
2024, Visual intelligence, 고성능 인간-컴퓨터 상호작용
- CloChat: Understanding How People Customize, Interact, and Experience Personas in Large Language Models
2024, 휴먼-컴퓨터 인터액션 연구실
- Comfortable Mobility vs. Attractive Scenery: The Key to Augmenting Narrative Worlds in Outdoor Locative Augmented Reality Storytelling
2024, 우운택 연구실
- CreativeConnect: Supporting Reference Recombination for Graphic Design Ideation with Generative AI
2024, 인터랙션 연구실
- Demystifying Tacit Knowledge in Graphic Design: Characteristics, Instances, Approaches, and Guidelines
2024, 인터랙션 연구실
- Enhancing Auto-Generated Baseball Highlights via Win Probability and Bias Injection Method
2024, Human Centered Computing Lab(HCCL), Human-Computer Interaction+Design Lab
- EvalLM: Interactive Evaluation of Large Language Model Prompts on User-Defined Criteria
2024, 인터랙션 연구실
- Examining the Impact of Video Reality-level to Support Transition from Screen Time to Screen-Free Time (TSSF)
2024, 권가진 연구실
- Exploring the Impact of User-Participated Customization in Experiencing Chatbot Failure
2024, Human Centered Computing Lab(HCCL)
- FLUID-IoT : Flexible and Fine-Grained Access Control in Shared IoT Environments via Multi-user UI Distribution
2024, Future Computing Lab
- FoodCensor: Promoting Mindful Digital Food Content Consumption for People with Eating Disorders
2024, Mobile Intelligence & Interaction Laboratory
- GenQuery: Supporting Expressive Visual Search with Generative Models
2024, 인터랙션 연구실
- Human-Centered Evaluation and Auditing of Language Models
2024, 인터랙션 연구실















