김형숙 교수 사진

한양대학교데이터사이언스학부

Affective Movement Lab

김형숙 교수 (Hyung Sook Kim)

탑티어 논문
–
전체 논문
1
구성원
3
연구실 소개

AML develops gesture-based digital therapeutics (DTx) targeting mental health conditions including depression, OCD, mild cognitive impairment (MCI) in elderly populations, and emotional/behavioral disorders in children. Interventions are clinically validated through confirmatory trials and are advancing toward MFDS (Korea FDA) approval. In parallel, AML designs wellness services that translate affective movement into sustainable everyday health behaviors. A unified digital therapeutics platform integrating AI-driven movement analysis and multi-service architecture. A clinically validated digital therapeutic using movement-based interventions for major depressive disorder. MellowMind is an AI-driven digital mental wellness platform that delivers personalized mindfulness content and adaptive interventions based on users’ emotional and behavioral data. AML designs therapeutic and educational content grounded in behavioral science — including DTx intervention scenarios, mindfulness-based wellness content, and STEAM learning through movement. All content structures are iteratively refined through data-driven evaluation and user behavior analysis to maximize clinical and educational effectiveness. A design framework for creating movement-based games that promote intrinsic motivation and sustained engagement. Integrated Art Mindfulness Content is a holistic approach that combines artistic expression and mindfulness practices to enhance emotional awareness, reduce stress, and promote overall mental well-being. Mobile Phone Physical Activity Game is a mobile-based interactive game that promotes physical movement and healthy behaviors through engaging, real-time activity-driven challenges. AML develops AI and computer vision-based tools to extract clinically meaningful informatio

원문 보기
연구 분야

융복합 움직임분석 무용 · 문화산업 (Cultural & Creative Industries) · 디지털헬스케어 (Digital Healthcare) · 라반움직임분석 (Laban Movement Analysis) · 동작분석 (Motion Analysis) · 근거기반콘텐츠디자인 (Evidence-Based Content Design)

컨택 준비
[email protected]

먼저 읽어 볼 최근 논문

홈페이지에서 읽은 구성원

  • 박사과정 1명
  • 구성원 2명
컨택 메일 쓰는 법

정보가 틀렸거나 삭제를 원하시면 [email protected]로 알려 주세요.

비슷한 연구를 하는 연구실